Kids in Halloween costumes racing with broomsticks at an outdoor Halloween party

Broomstick Relay Race Game Printable: Team Cards + Obstacle Stations

Sweep, Race, Pass the Broom

A broomstick relay race is the kind of game that looks easy and falls apart immediately, which is exactly why it’s so much fun. Each team gets a broom, each player takes a turn racing through a little obstacle course while “riding” the broom, and then passes it to the next player. The broom gets dropped. The course gets chaotic. Somebody always forgets which way to run. And the whole party ends up cheering like it’s a championship final.

The game works for any group size, indoors or outdoors, and it needs almost nothing: brooms, some cones or buckets for obstacles, and a start line. It’s the perfect energy-burner for a party that’s been sitting around eating candy — get everyone outside, hand them a broom, and let them race.

What You Need

You’ll need one broom per team (a regular household broom works fine; a toy broom is better for younger kids), cones, buckets, or pumpkins to mark the course, a start/finish line, and one team card per team. Print the team cards below, fill in the player order before the race starts, and you’re ready.

Set up the course in a straight line or a loop: a start line, three or four obstacle stations, a turnaround cone, and back to the start. The course should be wide enough for one runner at a time per team, with a little space between team lanes so nobody collides. Walk the course yourself first — if you can’t do it at a brisk walk without tripping, it’s too tight.

Broomstick relay race course set up with brooms, orange cones, and pumpkins

Team Cards and Obstacle Stations

Fill in each team’s card before the race. The player order matters: put your fastest runner last, because the anchor leg is where races are won and lost.

TEAM RELAY CARD
Team name: ______________
Runner 1: ______________ Runner 2: ______________
Runner 3: ______________ Runner 4: ______________
Anchor (last runner): ______________

OBSTACLE STATIONS (in order):
Station 1 — Zigzag cones: weave the broom through 4 cones without knocking any over
Station 2 — Cauldron hop: hop once around a bucket (the cauldron) while holding the broom
Station 3 — Spell spin: stop, spin around once while holding the broom overhead, then keep running
Station 4 — Pumpkin slalom: run around a pumpkin placed on the ground, then sprint to the turnaround cone

If a player knocks over a cone, they have to stop, set it back up, and continue — no skipping. If a player drops the broom, they pick it up and keep going. The clock doesn’t stop for anyone.

How to Play

Teams line up at the start line, first runner holding the broom between their legs like they’re riding it. On “Go!” the first runner races through the stations, rounds the turnaround cone, and races back to hand the broom to the next runner. The handoff has to happen behind the start line — no throwing the broom forward to save time. The first team to get every runner through the course wins.

Run the race twice if you have time: once for practice (which everyone will insist doesn’t count) and once for real (which everyone will take very seriously). If you have more than four teams, run heats: two teams at a time, winners advance to the final. The final, with the whole party watching, is always the best race of the day.

Children in Halloween costumes celebrating at a Halloween party with pumpkins and string lights

Rules Worth Writing Down

Keep these rules on the team card so there’s no arguing mid-race: the broom must stay between the runner’s legs for the whole leg (carrying it like a suitcase doesn’t count); knocked-over cones must be reset by the runner who knocked them; the handoff must happen behind the start line; and the anchor runner has to cross the finish line holding the broom, not throwing it across. The host’s call on any dispute is final, and the host should make it with maximum confidence whether or not they’re sure.

Ways to Change It Up

For younger kids, drop the stations and run a straight there-and-back race — the broom-riding alone is funny enough. For adults, add a station: “potion carry,” where the runner balances a cup of water on the broom handle through the zigzag, and a spill costs 5 seconds. For a classroom, run the relay in the gym with soft foam brooms and skip the spin station (spinning plus running plus excitement equals falls).

You can also play “witch switch”: halfway through the race, the host calls “SWITCH!” and every runner has to trade brooms with another team’s runner before continuing. It’s chaotic, it’s unfair, and it’s the version everyone will ask to play again.

Free Printable + Premium Bundles

The team cards, obstacle stations, and rules above are free to print and use at your party. If you want a polished, party-ready relay kit with matching team cards and station signs in Halloween colors, grab the full premium printable bundles at Fukroo on Etsy. Print, grab a broom, and race.

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